Final Fantasy
Final Fantasy XIV, mainline entries and Square Enix RPG news.
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What Evercold's Delay Means for FFXIV Players
The delay pushes Evercold to February 2027, giving players more time to prepare but extending the wait for the new Zephyr class, areas, and gearing system.
What the Evercold Delay Means for FFXIV Players
The four-week delay pushes Evercold's launch to late February 2027, but players can still get early access and pre-order bonuses. The new job Zephyr and crossover raids add more excitement for the exp…
Evercold Reveal Night: Why FFXIV Fans Are Watching the Japan…
For players, tonight's keynote should finally settle job speculation and set expectations for the Evercold expansion, giving the community concrete details to rally around.
Controller Players and Glamour Fans Frustrated by FF14's FF7…
The event's hardware requirement and gender-locked rewards have frustrated controller players and glamour enthusiasts, while AFK teammates in co-op runs have led to calls for a solo mode.
What Resonance's $20 Million Means for Final Fantasy's Futur…
The success of Resonance and Expedition 33 could push Square Enix to greenlight a big-budget turn-based mainline Final Fantasy, giving longtime fans the classic combat they've been craving.
Final Fantasy 7 Revelation: What the New Gameplay Means for…
The new gameplay highlights the massive scale and verticality of Revelation, setting expectations for a huge world to explore when it launches in 2027. Players should also prepare for a lengthy advent…
What FFXIV's First Crucible Ranked Season Means for Beastmas…
Beastmasters finally get a competitive leaderboard to chase, while affected players receive a small goodwill gesture for the PHP disruption.
What Resonance's Steam Record Means for Final Fantasy's Futu…
This record shows that a simultaneous PC launch can significantly boost a single-player Final Fantasy game's Steam performance, and it sets a high bar for the upcoming Final Fantasy 7 Revelation.
What 42,000 Concurrent Players Means for Final Fantasy's Fut…
The success of Final Fantasy Resonance signals strong demand for HD-2D and turn-based Final Fantasy games, potentially encouraging more similar projects in the future.
Final Fantasy Resonance: A Mobile Remake Outshines FF7 Rebir…
The record shows strong demand for HD-2D remakes of classic Final Fantasy stories, potentially encouraging Square Enix to revisit more mobile titles for console and PC.
Final Fantasy 17? FF7 Remake Director Teases What's Next
Final Fantasy 7 Remake trilogy director Naoki Hamaguchi hints that the team could tackle Final Fantasy 17, a new remake, or an original AAA IP after the trilogy wraps.
What a 100% Run in Final Fantasy Resonance Really Takes
For completionists, having a structured step-by-step route makes a 100% run far less stressful and helps ensure no Tablet Shards or achievements slip by.
What Visions Mean for Your Party in Final Fantasy Resonance
Knowing all Visions and their abilities helps players plan a balanced party and prioritize which characters to pursue, especially for challenging content.
Why Final Fantasy Resonance Side Quests Are Worth Finishing
Players who were stuck on optional content get a quick reference for every sub quest location and reward, cutting down on backtracking and lost progress.
What the FFXIV PHP Outage Means for Your Crops
The outage highlighted how real-world tech vulnerabilities can disrupt game access, but also showcased the FFXIV community's creativity and teamwork in keeping in-game activities alive.
What a Five-Minute Turn Means for Final Fantasy Resonance Pl…
This mechanic gives players a high skill ceiling to strive for, rewarding deep customization with spectacular, extended turns that feel like a cinematic payoff.
Final Fantasy Resonance Off to Strong Start on Steam
The strong launch suggests player demand for HD-2D Final Fantasy, potentially encouraging Square Enix to develop original HD-2D titles in the future.

What Keybound Brawler Means for FFXIV Players
This minigame gives veteran players a novel way to test their skills and adds variety to FFXIV's content lineup, potentially attracting typing enthusiasts.

Final Fantasy Resonance: What the HD-2D Remake Means for Fan…
For players, Resonance offers a polished, classic Final Fantasy experience without mobile monetization. For the industry, it shows how HD-2D can evolve and how dormant mobile titles can find new life…

What FFXIV's Relaunch Teaches Every Struggling MMO
The takeaway for players is that a clean break can do what patches cannot, though most live games will never get that chance.

What Hard Mode Starting Unlock Means for FF7 Revelation Play…
Players now have the freedom to start on the hardest difficulty right away, and the expanded end-game content means more reasons to keep playing after the credits roll.

Buying Final Fantasy Resonance DLC? Check This First
Players need to understand which edition and bonus their content comes from before troubleshooting, since buying DLC and accessing it are separate steps.

What the Final Fantasy Resonance Countdown Art Means for Pla…
The steady stream of countdown art keeps hype building for Final Fantasy Resonance and gives players an early look at its cast before launch.

What the HD-2D Shift Means for Final Fantasy Resonance
The HD-2D style could attract both longtime fans and newcomers, while the new artwork builds anticipation for launch.

What FF7 Revelation's Open Hard Mode Means for You
Players get more freedom to choose their challenge level from the outset, a shift from the series' usual unlock-based approach to Hard Mode.

What Final Fantasy Resonance's Length Means For Your October
For players, the early review offers a clearer sense of the time commitment before diving into a packed October lineup, helping them plan around a busy release window.

Final Fantasy 7: Revelation Director Wins Chinese Award, Thanks Fans
Hamaguchi Naoki, director of Final Fantasy 7: Revelation, took home the Emerging Creator of the Year award at Weibo's 2026 V Influence Summit and thanked Chinese fans for their support.

Final Fantasy: Resonance Countdown Art Features Lightning and Classic Heroes
Square Enix's HD-2D RPG Final Fantasy: Resonance launches October 22, 2026, and veteran artists are celebrating with stunning countdown illustrations of iconic characters.

What FFXIV's Final Fan Festival Means for You
This final Fan Festival broadcast gives players one last chance to hear major announcements and celebrate the game with the community before the event cycle concludes.

Final Fantasy: Resonance Scores 36/40 in Famitsu, Main Story Takes 30-40 Hours
Square Enix's HD-2D RPG Final Fantasy: Resonance gets a 36/40 from Famitsu and reveals a 30-40 hour main story. It launches October 22 on Switch 2 and Switch.

Final Fantasy Tactics-like HD-2D RPG 'Final Fantasy: Resonance' Hits 265 Yuan on PDD
Final Fantasy: Resonance, the series' first HD-2D title, is coming October 22, 2026. Physical copies have dropped to around 265 yuan on PDD's subsidy program, while the PS digital version costs HK$399.

Final Fantasy XIV makes tweaks to Beastmaster’s Crucible mode and sets
ll care about, both in terms of [… ]

Final Fantasy 14 devs beg players to "take time to read" the MMO's opt
If there's one department that Final Fantasy 14 fans are lac…

Steam版《FINAL FANTASY X/X-2 HD Remaster》7年首推更新檔 解決畫面變綠問題
在更新後,已經有玩家反應狀況有所改善,雖然官方並未公開本次更新的詳細內容,但從玩家反應來看,這些甚至困擾多年的問題終於獲得解決。

Wisdom of Nym: Looking ahead to the next few months of Final Fantasy X
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Final Fantasy XII’s Vaan Joins Rain in New Final Fantasy Resonance Art
Brave [...]

Final Fantasy XI’s Shantotto Appears in New Final Fantasy Resonance Ar
You can view the new [...]

Final Fantasy 7 Revelation Boss Fight Hands-On: IGN Calls It Too Easy
IGN went hands-on with Final Fantasy 7 Revelation at New York Comic Con, trying a linear story level and a three-phase Jenova boss fight — and found the combat a bit too easy.

FF7 Revelation Hands-On: What the New Materia and Combat Mea…
The new Materia fragments and auto-loot default could streamline progression for players, while Cid's unique combat adds fresh strategic options. The early demo suggests a more accessible experience…

What FFXIV's Halloween Event Means for Glamour Fans
This gives FFXIV players another unique glamour option and a reason to log in during the Halloween season.

Final Fantasy VII Revelation Adds Marisha Ray as Polydroid Shiva
Final Fantasy VII Revelation launches on April 8, 2027. Director Naoki Hamaguchi wasn't at the panel, but thanked fans in a prerecorded video message. He's previously said the game will take completio…

FF7 Remake Team Kept 95% of Staff for 12 Years, Director Reveals
Final Fantasy 7: Revelation director Naoki Hamaguchi says 90-95% of the remake trilogy's dev team stayed on board for 12 years, a retention rate that stunned Western media.

What Hamaguchi's Mini-Game Defense Means for FF7 Revelation
Hamaguchi's comments signal that future FF7 remakes will continue to feature abundant mini-games, but with a focus on optional engagement and player enjoyment, potentially easing concerns for those wh…

What Uematsu's FF7 'Boring' Music Means for Players
For players, this explains why FF7's soundtrack feels more ambient than earlier entries—it was designed to complement the visuals without stealing focus.

What Amazon's Final Fantasy Sale Means for Your Wallet
Players can grab critically acclaimed Final Fantasy titles at their lowest prices yet, making it an ideal time to catch up before the next installment.

FF7 Revelation Hot Springs Give Permanent HP Boost and Bathing Suit Skins
Or are you more curious about what Vincent wears in the bath? Let us know in the comments!

What Dawntrail's Cast Backlash Means for FFXIV Evercold
Companion chemistry is clearly a flashpoint for the FFXIV community, and Evercold's cast will be measured against Dawntrail's mixed reception from day one.

What Final Fantasy 7 Revelation's Multiplatform Launch Means…
This move signals a major shift for Square Enix, prioritizing wide accessibility over exclusivity. Players benefit by getting the game on their preferred platform from day one, without waiting years f…

FF7 Revelation: 100+ Hours, Open World, and Auto-Leveling
This approach ensures each installment feels like a full game, but the massive scope of Revelation might set a new standard for remake trilogies.

FF7 Remake Split Into 3 Was a Huge Risk, Director Admits
Final Fantasy 7 Remake director Naoki Hamaguchi says splitting the game into three parts wasn't a business decision but a massive creative risk that few would take.

Final Fantasy Resonance Trailer Showcases FF10 Hero Tidus
Square Enix's new crossover fighter Final Fantasy Resonance just dropped a character trailer for Tidus, the beloved star of Final Fantasy 10. Here's what he brings to the arena.

FF7 Remake Trilogy Director Says Its Scale May Never Be Matched
Final Fantasy 7 Revelation director Naoki Hamaguchi says the remake trilogy's massive scale makes it an industry anomaly that's unlikely to be repeated.

Final Fantasy 7 Revelation: 100-Hour Runs and Tons of New Game Plus Content
Director Naoki Hamaguchi says the finale of the FF7 remake trilogy packs so much that one playthrough can't show it all, with runs easily topping 100 hours.

Final Fantasy 7 Revelation Could Take 100+ Hours to 100%
Director Naoki Hamaguchi says completionists can expect to sink well over 100 hours into Final Fantasy 7 Revelation when it launches in April 2027.

Final Fantasy: Resonance Trailer Spotlights Terra, the Series' First Female Lead
A new promo for Final Fantasy: Resonance puts the spotlight on Terra from Final Fantasy VI — the first female protagonist in the franchise's history.

Gamescom ONL 2024: FF7, Witcher 3 Remastered, and More!
Geoff Keighley's Gamescom Opening Night Live packed a punch with Final Fantasy 7, The Witcher 3 Remastered, and other big reveals. Here's the scoop!

FF7 Revelation Gamescom Trailer: Weapons Take Center Stage
The latest trailer for Final Fantasy 7 Revelation focuses on the massive Weapons, showing off their larger role in the trilogy's finale, plus new gameplay details.
FF7 Remake Director: Keeping the Trilogy's Story Intact Wasn't Easy
Final Fantasy 7 Remake director Naoki Hamaguchi opens up about the challenge of preserving the original story while making changes that don't break the game's identity.
FF7 Revelation Director Fought for Physical Release
Final Fantasy 7 Revelation director says he argued for a physical version, but understands why some fans are disappointed.

FF7 Revelation Director: 'Just Believe Us' on Low-Spec Performance
Naoki Hamaguchi is tired of fans doubting that Final Fantasy VII Revelation will run well on weaker hardware, and he made his feelings clear at Tokyo Game Show.

Final Fantasy VII Revelation Devs Explain Those Two Demos
Naoki Hamaguchi reveals why Final Fantasy VII Revelation got multiple media demos, aiming to show the scale difference between Rebirth and Revelation.

FF7 Revelation Director: 'I Did My Best' on Disc Release
Naoki Hamaguchi says he fought for a physical disc for Final Fantasy 7 Revelation, but the game's full experience will still require a hefty download.

FF7 Remake Trilogy Director: Each Game Must Feel Complete, No Exceptions
Naoki Hamaguchi reveals his non-negotiable rule for the FF7 Remake trilogy: every entry must stand alone as a complete experience, even as part of a larger story.

FF7 Revelation Director Talks Epic Sephiroth Fight & Trilogy's Future
Naoki Hamaguchi discusses the 'very extravagant' final Sephiroth battle in FF7 Revelation and whether the Remake trilogy could ever be replicated.

FF7 Revelation Director Promises Sephiroth Finale Will Blow Remake and Rebirth Away
Final Fantasy 7 Revelation's director says the final Sephiroth fight is "extremely flashy" and far bigger than what came before, plus big expansions for Yuffie, Vincent, and Zack.

FF7 Revelation Director Fought for Physical Disc, But It's Only a Key Disc
Naoki Hamaguchi pushed Square Enix for a physical FF7 Revelation release, but the single disc only contains the opening—you'll need to download the rest.

Final Fantasy 7: Revelation Director Fires Back at Optimization Doubts
Director Naoki Hamaguchi says fans shouldn't worry about cross-platform performance in Final Fantasy 7: Revelation, revealing the team splits gameplay and optimization into separate groups.

FF7 Remake Lead: We Fought to Not Make It a Fan Project
Naoki Hamaguchi reveals the struggle of remaking Final Fantasy 7 without turning it into his own fan project, as Final Fantasy 7 Revelation nears its 2027 release.

FFXIV x Fall Guys Event Returns October 7
Final Fantasy XIV's Fall Guys collaboration is coming back on October 7, giving players another shot at the chaotic obstacle-course fun.

FF7 Revelation Dev: We Still Don't Know the Perfect Combat Balance
Final Fantasy 7 Revelation battle director Teruki Endo admits he still hasn't found the ideal mix of turn-based and real-time combat, but that's what keeps him from getting tired of the trilogy.

Final Fantasy 17 Rumors Swirl as Insider Speaks Out
A well-known gaming insider says he's heard scattered whispers about Final Fantasy 17, but nothing solid enough to share yet.

FFXIV x FFXV Crossover Hits Traditional Chinese Servers Sept 30
The FFXIV x FFXV crossover event is now live on the Traditional Chinese servers, running until Oct 21, 2026, with Noctis's outfit, a four-seater Regalia mount and six orchestration rolls up for grabs.

FF7 Fan Retranslation Fixes What Square Enix Never Did
A fan-made spreadsheet compares every line of Final Fantasy 7's official PC script with the Japanese original and a fan retranslation—revealing just how messy the English version really was.

FFXIV's Crucible of the Unbroken: Beastmaster's Big Test
A deep dive into what Final Fantasy XIV's Crucible of the Unbroken gets right and wrong for Beastmaster players, from a columnist who's been grinding it since launch.

Why Final Fantasy 7 Remake Trilogy Is a Once-in-a-Generation Miracle
The Final Fantasy 7 Remake trilogy wraps up in just 7 years, a feat almost unheard of in modern AAA gaming. We explore why this lightning-speed development might never happen again.

FF7 Revelation Director: Trilogy Built for Newcomers, But Original Still Matters
Naoki Hamaguchi says the FF7 Remake trilogy is designed for newcomers, yet playing the original enhances the experience. Final Fantasy 7 Revelation launches April 8, 2027.
Final Fantasy Record Keeper Turns 12: New Nomura Art & Future Teases
Square Enix marks 12 years of Final Fantasy Record Keeper with fresh artwork from Tetsuya Nomura, staff messages, and hints at what's next.

FFXIV Player Builds the Coziest Bakery in All of Eorzea
A Final Fantasy XIV player shares a stunning bakery build stocked with Moogles and gentle rain, and it might be the coziest thing you see today.
FF7 Revelation on PS5 Pro: 4K 60FPS via PSSR Confirmed
Final Fantasy VII Revelation will use PSSR on PS5 Pro to deliver 4K image quality and 60 FPS gameplay, with hopes it follows Rebirth's big visual upgrade.

Crisis Core: FF7 Reunion on Switch 2: Great for Newcomers, But No Upgrade Path
Crisis Core: Final Fantasy VII Reunion is an easy recommendation for newcomers on Switch 2, but the lack of an upgrade path or save transfer holds it back for returning players.

FF7 Revelation Dev: No Clear Answer on Playing Original First
Final Fantasy 7 Revelation director Naoki Hamaguchi says there's no clear-cut answer on whether newcomers should play the original RPG before the Remake trilogy.

WirForce 2026 Debuts Game Music Concert With FF7, Devotion
Taiwan's WirForce 2026 hosted its first-ever game music concert by the Feng Dong Chamber Orchestra, featuring Elden Ring, Final Fantasy VII, and a tear-jerking Devotion finale.

Final Fantasy 7 Revelation Platinum Trophy Will Be Easier Than Rebirth's
Director Naoki Hamaguchi says the Platinum trophy for Final Fantasy 7 Revelation will be easier to earn, with about 20% of players expected to get it, compared to Rebirth's 2.6%.

FF7 Rebirth Director Regrets Brutal Platinum, Promises Easier Trophy in Revelation
Naoki Hamaguchi says the team underestimated how many players wanted the Platinum trophy in FF7 Rebirth. For the final part, Revelation, he expects 20% or more to earn it.

Final Fantasy 7 Remake's Jessie Actor Was 'Devastated' by Her Character's Fate
Erica Lindbeck, who voiced Jessie in Final Fantasy 7 Remake, says playing the character was a 'bucket list role' but was heartbroken by her fate.