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What Hard Mode Starting Unlock Means for FF7 Revelation Play…

Published: 3 hours ago•Updated Oct 19•0 Views
What Hard Mode Starting Unlock Means for FF7 Revelation Play…

Players now have the freedom to start on the hardest difficulty right away, and the expanded end-game content means more reasons to keep playing after the credits roll.

Players now have the freedom to start on the hardest difficulty right away, and the expanded end-game content means more reasons to keep playing after the credits roll.

Key points - Naoki Hamaguchi confirmed Hard Mode is selectable from the start in Final Fantasy 7 Revelation. - Hard Mode in Revelation is reimagined and won't function exactly like in Remake and Rebirth. - A new Enemy Strength option lets players choose between Dynamic mode and static enemies. - Revelation offers a wide variety of end-game content even after beating the main story. - Player options have expanded significantly, so simply banning items wouldn't suffice for high difficulty.

Timeline - During an interview with Hardcore Gamer: Naoki Hamaguchi reveals Hard Mode is available from the start in Revelation. - At launch: Players can select Hard Mode immediately and adjust Enemy Strength settings.

FAQ

Q: Can I play Final Fantasy 7 Revelation on Hard Mode from the beginning? A: Yes, producer Naoki Hamaguchi confirmed that Hard Mode is selectable from the very start of the game, unlike in Remake and Rebirth.

Q: How is Hard Mode different in Revelation compared to previous games? A: Hamaguchi says it's reimagined to align with the new game design. Player options have expanded significantly, so simply banning items wouldn't achieve the ideal high-difficulty experience.

Q: What is the Enemy Strength option? A: It's a difficulty setting that lets you choose between Dynamic mode (enemies scale with your level) and static enemies for a more fixed challenge.

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