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Underkeep Review: A Turn-Based Dungeon Crawler That Respects…

Published: 9 hours ago•Updated Nov 8•0 Views
Underkeep Review: A Turn-Based Dungeon Crawler That Respects…

Underkeep offers a fresh yet nostalgic take on the dungeon crawler genre, proving that old-school mechanics can feel modern and respectful of players' time. It's a must-try for fans of classic RPGs.

Underkeep offers a fresh yet nostalgic take on the dungeon crawler genre, proving that old-school mechanics can feel modern and respectful of players' time. It's a must-try for fans of classic RPGs.

Key points - Underkeep launched on Steam on November 5 for $19.50 with a 15% discount until November 19. - The game is a grid-based RPG inspired by classics like Eye of the Beholder and Wizardry. - Combat is entirely turn-based, eliminating real-time cheese tactics and encouraging thoughtful play. - Character races include stoneborn, raven, and slugman, with no class restrictions. - Developer Rake in Grass insists all artwork is hand-drawn, with no generative AI used.

Timeline - November 5: Underkeep launches on Steam. - Until November 19: 15% launch discount available, priced at $19.50.

FAQ

Q: Is Underkeep using AI-generated art? A: No, developer Rake in Grass has stated that all artwork was hand-drawn by their artists. The occasional 'mixels' are due to dynamic scaling, not AI.

Q: How long is the demo? A: The demo offers about an hour of highly compressed gameplay and includes some fun surprises.

Q: What makes Underkeep different from other dungeon crawlers? A: It's entirely turn-based, has a streamlined inventory, detailed automapping with notes, and a unique mix of races like stoneborn and slugmen.

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