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Resident Evil 3 Remake Gets Unofficial DLSS 5 Test, Jill Looks Stunning

Published: 53 minutes ago•Updated Sep 21•0 Views
Resident Evil 3 Remake Gets Unofficial DLSS 5 Test, Jill Looks Stunning

A modder has forced DLSS 5 into Resident Evil 3 Remake on an RTX 4070, and Jill Valentine has never looked more realistic. The catch? It's not official support.

Jill Valentine has never looked this good, and it's all thanks to a modder pushing tech that doesn't officially exist in the game yet.

Over on X, overseas gaming creator rigadeath_ shared a clip of Resident Evil 3 Remake running with DLSS 5 enabled, and the results are genuinely eye-catching. The footage was captured on a rig packing an RTX 4070, with the upscaling tech switched on to see what it could do for Capcom's 2020 survival horror title.

In the video, Jill finds herself surrounded by multiple zombies in the street. But here's the twist: the creator got a little distracted while playing, and Jill ends up grabbed, bitten, and ultimately killed. Hey, even with next-gen upscaling, you still have to actually pay attention.

Now, before you rush off to enable DLSS 5 in your own copy, there's an important catch. DLSS 5 hasn't been officially rolled out across a wide range of games yet, and Resident Evil 3 Remake definitely doesn't support it out of the box. This isn't an official implementation, it's the work of a player using external tools and modifications to force the technology into the game for testing purposes.

For context, Resident Evil 3 Remake launched in 2020 from Capcom, built on the RE Engine. You follow Jill, one of the series' most iconic characters, as she tries to escape Raccoon City during a full-blown bioweapon outbreak while zombies hunt her at every turn. It's a tense, gorgeous-looking game, and the idea of cranking up its visual fidelity even further is understandably appealing.

As it stands, the official version of Resident Evil 3 Remake doesn't natively support DLSS at all. That hasn't stopped the modding community, though. Players have previously used mods to inject DLSS, DLAA, and similar technologies into the game to improve both image quality and performance. This latest experiment is just the next step in that ongoing tinkering.

With DLSS 5 tests popping up more and more in the player community, classic games are increasingly being used as showcases for what the tech might be capable of. That said, since these solutions are still unofficial experiments, real-world results could differ from whatever the final, proper version ends up delivering. So take this footage as a fun preview, not a promise.

Would you want to see Resident Evil 3 Remake get official DLSS support someday, or are you happy letting the modders work their magic? Let us know what you think.

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