Home/News/AI Game Clones: Anthropic's New Rule to Protect Original IP
News

AI Game Clones: Anthropic's New Rule to Protect Original IP

Published: 2 hours ago•Updated Nov 3•0 Views
AI Game Clones: Anthropic's New Rule to Protect Original IP

This policy could reduce the number of AI-generated game clones and IP-infringing projects, but it may not significantly curb overall AI usage in game development.

This policy could reduce the number of AI-generated game clones and IP-infringing projects, but it may not significantly curb overall AI usage in game development.

Key points - Anthropic added a rule to Claude Code to prevent recreating specific existing games. - Original games, genre games, and games from user's own designs are still allowed. - The rule was revealed by Anthropic's Addy Osmani on Twitter. - AI-generated recompilations and PC ports of games like Bloodborne have gone viral. - The move aims to curb IP infringement and reduce AI-slop clones on Steam.

Timeline - Last month: A Bloodborne PC port using Claude went viral, with credits revealing AI use in almost every aspect. - Recently: Anthropic added two sentences to Claude Code's prompt on Opus 5.5 to prevent game recreations.

FAQ

Q: Can I still use Claude to make my own original game? A: Yes, Anthropic says original games, genre games, and games built from your own designs and assets are still allowed.

Q: What exactly does the new rule prohibit? A: It prohibits building a recreation of a specific existing game, even if it is renamed or called original.

Q: Will this stop AI clones on Steam? A: It might reduce them, but since vibe coding your own games is still allowed, AI usage on Steam may not drop significantly.

đź“° Related Articles