What the Ocarina of Time Remake Means for Zelda's Future Dev…
The comments give players a rare look at how remakes can double as training ground for younger developers, and hint that faithfulness may matter more than big changes.
The comments give players a rare look at how remakes can double as training ground for younger developers, and hint that faithfulness may matter more than big changes.
Key points - Eiji Aonuma is the producer behind The Legend of Zelda series. - Aonuma wanted the Ocarina of Time remake to trigger new insights in younger developers. - Aonuma said he was surprised at how few changes the team made. - The team was reportedly free to make more changes to the remake.
Timeline - During the Ocarina of Time remake's development: Aonuma sets out to use the project to trigger new insights in younger team members. - After the remake's development: Aonuma expresses surprise at how few changes the team ultimately made.
FAQ
Q: Why did Aonuma want to remake Ocarina of Time? A: He said the goal was to trigger new insights in the team's younger developers, using the classic as a learning experience.
Q: Did the remake change much from the original? A: According to Aonuma, the team made surprisingly few changes, even though they were free to make more.
Q: Is this about a new Ocarina of Time remake? A: The comments refer to the Ocarina of Time remake project; the source does not announce any new remake.
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