What Kojima's AI Stance Means for Death Stranding 2 and Beyo…

Kojima's stance highlights the growing tension between AI tools and artistic integrity in game development, potentially influencing how other creators approach AI in their projects.
Kojima's stance highlights the growing tension between AI tools and artistic integrity in game development, potentially influencing how other creators approach AI in their projects.
Key points - Hideo Kojima expressed mixed feelings about AI in game development on the Koji10 podcast. - Nvidia DLSS 5 was used in Death Stranding 2, prompting Kojima's comments. - Kojima said AI cannot understand artistic intention, limiting its use for his work. - He stated he wouldn't want AI making changes without his control. - Kojima confirmed OD is progressing smoothly and teased it as a new kind of horror game.
Timeline - Recent: Nvidia DLSS 5 technology is used in Death Stranding 2, sparking discussion. - On Koji10 podcast: Kojima shares his mixed feelings about AI replacing artists. - Future: Kojima says OD is progressing smoothly and will test thresholds of fear.
FAQ
Q: What did Kojima say about AI in gaming? A: He has mixed feelings, acknowledging AI's usefulness for tasks like restoring old media but stressing it can't understand artistic intent, so he wouldn't want it changing his work.
Q: How did DLSS 5 affect Death Stranding 2? A: DLSS 5 was used in Death Stranding 2, which led to discussions about AI upscaling and prompted Kojima to share his concerns about AI in creative works.
Q: Will Kojima use AI in his future games like OD? A: Based on his comments, it's unlikely he'll let AI replace human creativity. He confirmed OD is progressing smoothly and will be a completely new kind of horror game.
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