Star Wars Zero Company Almost Wasn't Star Wars at All

Respawn's Star Wars Zero Company started as a Titanfall game before becoming a galaxy far, far away. Here's what we know.
Ever wonder what happens when a pitch for a Titanfall game suddenly takes a detour into a galaxy far, far away? That's exactly what went down with Star Wars Zero Company, Respawn's upcoming shooter.
Word on the street is that Zero Company was originally conceived as a Titanfall universe game. That's right—the mechs, the wall-running, the whole nine yards. But somewhere along the line, someone said, "Hey, what if we swapped the Titans for lightsabers?" And just like that, the project got a new coat of paint.
It's not hard to see why the switch made sense. Respawn has already proven they can nail Star Wars with Jedi: Fallen Order, so handing them another slice of that universe feels like a no-brainer. Plus, let's be real—Titanfall fans have been starving for content, and a Star Wars shooter with that same fast-paced, fluid movement? That could be a match made in heaven.
But here's the thing: this isn't just a simple reskin. Zero Company is shaping up to be its own beast, with a story and gameplay that stand on their own. The Titanfall DNA might still be there in the bones, but the soul is pure Star Wars.
We don't have a release date yet, but the hype train is already leaving the station. If Respawn can deliver a shooter that feels as good as Titanfall 2 but wrapped in the Star Wars mythos, we could be looking at something special.
So, what do you think? Are you excited to see Respawn take on a Star Wars shooter, or would you rather they give Titanfall another shot? Let us know in the comments!
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