Magic's New God Packs: What Players Need to Know

God Packs and increased foil drop rates could make opening boosters more exciting, but the removal of foil commons and uncommons may affect players who value those cards for constructed play.
God Packs and increased foil drop rates could make opening boosters more exciting, but the removal of foil commons and uncommons may affect players who value those cards for constructed play.
Key points - God Packs are entirely composed of rare and mythic rare cards. - Play Boosters have a 1 in 1,000 chance to be a God Pack; Collector Boosters are 1 in 300. - Play Boosters God Packs include 10 non-foil rares/mythics, 2 non-foil Booster Fun variants, and 2 foil Booster Fun cards. - Collector Boosters God Packs contain 1 foil land, 3 foil rares/mythics, 3 non-foil Booster Fun variants, and 5 foil Booster Fun variants. - Foil commons and uncommons are removed from Play Boosters; Collector Boosters are reduced to 12 cards.
Timeline - Nauctis: The Sunken Realm release: Booster changes, including God Packs, go live for in-universe sets. - 2028: Universes Beyond sets receive the new booster changes.
FAQ
Q: What are God Packs in Magic: The Gathering? A: God Packs are special booster packs where every card is a rare or mythic rare, offering a high-value opening experience.
Q: What are the odds of opening a God Pack? A: Play Boosters have a 1 in 1,000 chance, while Collector Boosters have a 1 in 300 chance.
Q: When will God Packs be available? A: They debut with Nauctis: The Sunken Realm and will continue in in-universe sets. Universes Beyond sets get them in 2028.
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