Home/News/Harvey Smith: Why Immersive Sims Still Matter for Players
News

Harvey Smith: Why Immersive Sims Still Matter for Players

Published: 15 hours ago•Updated Sep 17•0 Views
Harvey Smith: Why Immersive Sims Still Matter for Players

Smith's comments offer hope that big-budget immersive sims can still be made, which could encourage publishers to invest in the genre and give players more of the complex, player-driven experiences th…

Smith's comments offer hope that big-budget immersive sims can still be made, which could encourage publishers to invest in the genre and give players more of the complex, player-driven experiences th…

Key points - Harvey Smith is the director of Dishonored and a veteran of immersive sim development. - Smith believes big-budget immersive sims can still be successful with the right budget and team. - He cites Deus Ex and Dishonored as examples of what can be achieved. - Smith will debate Thief designer Randy Smith in an upcoming event.

Timeline - Recent: Harvey Smith expresses optimism about big-budget immersive sims. - Upcoming: Harvey Smith and Randy Smith are set to debate.

FAQ

Q: What is an immersive sim? A: A genre of games that emphasizes player choice, systemic gameplay, and emergent storytelling, often allowing multiple approaches to objectives.

Q: Who is Randy Smith? A: Randy Smith is a game designer known for his work on the Thief series, a classic immersive sim franchise.

Q: When will Harvey Smith and Randy Smith debate? A: The exact date and format of the debate have not been announced yet.

đź“° Related Articles