不想打怪只想種田?《樂浮島》EA破萬人同樂的療癒魅力
《樂浮島》以零戰鬥、永續農法與高自由度社群建設切入MMO市場,EA首日破萬人同樂與極度好評,顯示療癒系生活模擬玩法在玩家間具有強勁吸引力,也為後續Switch版與長期營運打下基礎。
《樂浮島》以零戰鬥、永續農法與高自由度社群建設切入MMO市場,EA首日破萬人同樂與極度好評,顯示療癒系生活模擬玩法在玩家間具有強勁吸引力,也為後續Switch版與長期營運打下基礎。
Key points - 《樂浮島》由澳洲獨立團隊Qloud Games開發,11月4日在Steam與Epic Games Store展開搶先體驗。 - 遊戲支援簡體中文介面,多人合作無上限人數,雙平台可連線同遊,預計2027年內登陸Nintendo Switch。 - 上市後Steam同時上線人數突破1萬人,單日獲得逾400則極度好評。 - 2023年群眾募資獲約1.7萬名支持者響應,募集約127萬美元(約新台幣4,000萬元)。 - 今年10月Steam新品節期間,試玩版累積約15萬名玩家體驗;EA階段預計持續約1年。
Timeline - 2023年: 《樂浮島》發起群眾募資,約1.7萬名支持者響應,募集約127萬美元。 - 今年10月: Steam新品節期間,試玩版累積約15萬名玩家體驗。 - 11月4日: 在Steam與Epic Games Store展開搶先體驗。 - 11月18日: 新品優惠-17%截止。
FAQ
Q: 《樂浮島》有戰鬥系統嗎? A: 沒有傳統戰鬥系統,主打零戰鬥的療癒系玩法,不需為了升級或進度挑戰敵人,可放鬆步調享受生活。
Q: 遊戲支援哪些平台與語言? A: 已在Steam與Epic Games Store推出搶先體驗,支援簡體中文介面,雙平台可連線同遊,預計2027年內登陸Nintendo Switch。
Q: 搶先體驗階段會持續多久?會更新什麼? A: 預計約1年,期間會陸續加入更多NPC、任務劇情、探索島嶼、服裝及裝飾品,還有讀書咖啡廳、俱樂部及NPC好感度系統等新功能。
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